Alllow super sample anti aliasing (SSAA) for high power game rigs.

  • Idea
  • Updated 4 years ago
  • Not Planned
Hello!

A lot of people playing Shattered Horizon these days have strong graphics cards like the Ati Radeon 58xx or Nvidia GeForce 480/470. These cards would have enough power to enable SSAA in some resolutions. There is already a tool that allows SSAA with other DX10 and DX11 titles (German):
http://www.forum-3dcenter.org/vbullet...

Unfortunately, with Shattered Horizon the tool does not work. But from what the programmer of that tool is posting, it sounds like allowing SSAA would not be that hard to be implemented into DX10 engines.

Such a possibility would make SH look even greater! I would love to see this feature.
Best wishes!

pacman84

  • 2 Posts
  • 0 Likes
  • excited, looking forward to see this implemented

Posted 4 years ago

  • 5

Adam Velazquez

  • 121 Posts
  • 0 Likes
I don't see why not